Pause Hud blueprint (base)
- Jade Taylor
- Jun 23, 2022
- 1 min read




For the pause and unpause menu, I made a very basic hud so we had the base mechincs ready for when we had the finalised designs.
I made it so the exit option had a fail-safe, so if the player accidentally clicked quit, they wouldn't just quit the game but then have the option to either quit to the main menu or the desktop.
I also made it so it's not just a black background but instead, it is so the game is just blurred


My team member Abbie Hipwell and Harrison Snatt, worked on the pause and menu hud, design and functions with the base mechanics that I implemented earlier.
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